Every time Bucky Squirrel Squeak Tutor sees you play a Floodborn Character, your opponent is forced to choose a card to discard
Heck, even red has more impulse draw and wheels than you can shake a stick at
If everyone plays at least one one or two drop, and a three drop before you untap on turn three, and someone has made a treasure or a clue, thats already ten nonland permanents
The other half of the cards support the theme indirectly, introducing deserts, sandstorms, scimitars, asps and the like
One other thing I should mention about this card is that it has perfect synergy with Exeggcute from the same set
The first thing I wanted to improve was our low-mana creatures